Idea Surfr

Gaming11 days ago

Life is cheap: an inexpensive permadeath FPS with anti-war message

TITLE

Game price: 1 cent

What's the catch? You only get one life.

You are thrown after a short and role-specific in-game training, and a briefing/tactical discussion, into a realistic contemporary multiplayer battleground. All other mechanics are similar to current popular realistic/semi-realistic shooters, like Battlefield, PUBG, ARMA, and the like.

Should you get killed, the game is over for good. Upon death, you get an anti-war message like "War doesn't decide who is right, but who is left", then the game force quits without prompt. The new game option will be rendered unavailable. You have to repurchase the licence for a replay. (Or if that is legally troubling, then purchase the one-cent worth in-game currency, or whatever).

A hall of fame shall be available for the longest survivors.

The core message is the title. The game is dirt cheap, but so is the player's life. Players cannot get any closer to the "thrill" of actual permadeath than this, without actually getting hurt in real life. Also the message is that war is hell. I think the concept taps in well to the current Zeitgeist (unfortunately).

Likes (33)Comments (16)
Gaming13 days ago

A game that weakens your character over time instead of resetting to lvl 1

A game where you start extremely powerful but instead of being deleveled to rebuild their strength the lead is injured in a way where their strength is waning.

The game gets harder as you slowly lose op abilities and stats. You have to scavenge for techniques and items. Character builds and strategies are built around compensating for loss of starter abilities and stats.

Starting abilities would be the only thing lost over time as I feel taking acquired boons would make the game unfair if not ruin a playthrough.

The game could be a story of revenge as the lead claws their way to retribution. Potentially having a hit list. As they cross names off these targets could drop the very augmentations that allow the lead to push further.

Or the story could be of a former warrior final adventure. They take on a job that at their peak would be reasonable but now could be the quest that does them in.

I think this concept could work well in a fantasy setting but could also work as a sci-fi story where body augmentation is in its infancy.

Likes (16)Comments (20)
Gaming5 days ago

An Asymmetric Multiplayer VR game about Kaiju vs Air force

One player, plays the game with a VR set, as a Kaiju rampaging the city, and doing as much property damage as possible, pretending to be a giant monster.

While none VR players can as an air force unit, in a shooter like ace combat or star fox, trying to shoot down the monster.

Or maybe lay traps, or defend a certain checkpoint, shoot at monsters blind spot.

Maybe the Kaiju can shootout certain power, like shooting lasers from their backs like shin Godzilla, to make sure even the blind spot isn't always a safe shooting range.

Maybe there is a time limit, where you need to take down the Kaiju player at a certain amount of time, or before the city is completely destroyed.

Or there certain multiplayer modes, like a Kaiju rampage, and you must stop the Kaiju from its track from heading to the city, while the air force has stop them before they reach their destination.

Or another kind multiplayer for VR Players Kaiju battles with other Kaiju players, or with multiple VR players in a groups, you can maybe be a heroic Kaiju and defend the city from weaker CPU kaiju's in a tower defense kind of mode, and then ending it off with an even with all together to fight an even bigger Kaiju.

It also doesn't have always be monster kaiju, there could also be Giant aliens, where maybe the VR player is a normal size alien that pilots a UFO instead, or villain mechs like decepticons, with each one having different traits and powers you can use.

Likes (11)Comments (2)